Xbox boss Phil Spencer has clarified Microsoft’s position on making games developed by his new company Bethesda available for other platforms, including PlayStation 5, saying the company does not need to. bring games like Elder Scrolls VI for other platforms to make a profit
The news comes as a change from previous statements in which Spencer said Bethesda launches outside of the Xbox ecosystem will be considered on a case-by-case basis. Of course, there is a lot more to this commentary than it looks.
Xbox has worked with competing hardware manufacturers in recent months. The deals between Microsoft and Nintendo led to previous Xbox exclusives, like Ori, for the Switch platform, while a recent crossover made Steve, from Minecraft, available in Super Smash Bros Ultimate. Despite things seemingly flourishing between these two companies, things have been less clear on PlayStation, as its fans would like to know if they will be able to play games like Fallout, DOOM and The Elder Scrolls on their new consoles.
Speaking to the folks at Kotaku, Spencer reiterated that Microsoft did not acquire Bethesda just to prevent players from accessing the content. However, he firmly stated that Microsoft was not under pressure to deliver a game like The Elder Scrolls VI to PlayStation 5 owners in order to make the acquisition of the company work financially. When asked exactly about this, Spencer quickly clarified his stance on how Bethesda will fit into her new role at Xbox Game Studios.
“I don’t want to turn this around. This deal was not made to take games from another player base like this. Nowhere in the documentation have we collected, “How do I stop other players from playing these games?” We want more people to be able to play, not less people to be able to play. But I’ll also say about the model – I’m just answering your question directly – when I think about where people are going to play and how many devices we had, and we have xCloud, PC and Game Pass and our console-based, I don’t have to send these games to any platform other than the platforms we support, for the business to work for us. Whatever that means.
Phil Spencer has no interest in making Bethesda games available on PlayStation 5
It seems that Spencer is still on tiptoe into the details on the matter, but he’s also very firm in his belief that Bethesda games can remain unique to the Xbox ecosystem while generating enough revenue that the l he acquisition makes sense for Microsoft. Between consoles, PC and xCloud, profitability is lower in the sale of individual games and more so in the Netflix-style subscription service, which is Xbox Game Pass. Of course, if Sony adopted Microsoft’s gaming service, PlayStation fans might not wonder if they would be without Bethesda games.
Spencer has made it clear in the past that Microsoft was unable to bring the full Xbox Game Pass experience to other platforms, so it was unlikely to make that leap. This probably stems both from the need to move the hardware and from issues with various licenses in the service – which is also exactly why Xbox Game Pass for PC is a separate service. Maybe something can be fixed in the future, but it seems Microsoft doesn’t really care about bringing anything beyond Deathloop and GhostWire: Tokyo promised by Bethesda on PlayStation 5, at least for the moment. Only sales will tell.
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