On November 10, we will have the opportunity to get our hands on the new Microsoft consoles, namely the Xbox Series X and also its less powerful sister, the Xbox Series S. The first, sold for 499 €, and will have an SSD of 1 TB and will be able to run games in 4K resolution, the second costs 299 €, will be digital only and limited to a resolution of 1440p, not to mention its more objective SSD and with a lower storage capacity. So, given the differences between the two consoles, it’s easy to think the S Series will be “overlooked”.
After discussing the purchase of Bethesda and, in particular, the fate of the games of the master of the Western RPG, Phil Spencer, the boss of the Xbox, decided to come back to talk about the differences of their consoles and, contrary to what the it is believed, the latter is particularly confident in the sales of the Xbox Series S. Although he claims that the Xbox Series X will be faster when the two machines are launched, he claims that the S version will find its place among users. over time, thanks to its particularly attractive price. But in any case, according to his words, it is the available stocks that will dictate the number of sales at the launch of the new consoles.
I think we will sell all of the two units that we can deliver. I think the demand will only exceed pre-orders. For us and PlayStation, I think the manufacturing supply chain will dictate more than any other market share.
Phil Spencer believes in the success of the Xbox Series S
After giving an update on sales, in an interview with the folks at Kotaku, Phil Spencer focused on the performance of both machines and, while the Xbox Series X is more powerful in all aspects, he clarifies that some games carry it faster on the S series because the console doesn’t need to load 4K resolution which, as we remember, is very resource-intensive.
However, in addition to the resolution, there is a real difference between the two consoles, the Xbox Series S will only have 10 GB of RAM against the 16 GB that is present in the Xbox Series X. And this difference worries some developers. , whose most recent case is the same with David Cage, who fears that the power difference between them will reduce generation.
For his part, Phil Spencer, while acknowledging that this is an additional workload, specifies that he is not concerned, since according to him, the programmers have proven many years ago that they are able to offer several configurable options on PC. so that the games are compatible on as many machines as possible.
I think we have some evidence that like we said it shows that you can get absolutely amazing games on great PC hardware and these games are sized for different hardware resources. It works. there is no doubt.
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